THE UNITY MACROVERSE PORTAL
Welcome to The Unity Macroverse Malaysian Sci-Fi Story Community Portal.
This is where you will find all things UNITY!!. From participating as contributors (Here!!) to buying and immersing yourself in the UNITY macroverse ( Here!! ) and generally keeping up with our many community activities ( Here!! ) you can be assured that no days are the same in UNITY as it’s meant to be.
To get you started, we’ve prepared a short introduction video to give you an understanding on what we have done.
What is the Unity Macroverse?
The Unity Macroverse Malaysian Sci-Fi story is a large canvas that was created with the intention of inviting and engaging like-minded individuals, groups, organisations, etc., to participate and contribute to a world-building experience. The premise was created within the genre of Science- Fiction with the intention of encouraging interest in this area.
The premise of Science-Fiction is coupled with and Alternate Timeline that goes back to the 13th Century and is centred around Asia. The fundamental “what if” in UNITY relates to the Treasure Ships of the Ming Dynasty which is further elaborated in the following UNITY wiki. Click here to find out more about the UNITY History!!!
The central characters in UNITY are Asian but is focused within the region of South East Asia. We commenced our story telling of the UNITY Universe through Graphic Novels. The intention was to allow an easier flow into the story canvas that we were building. Most of the major characters were introduced in the first three Graphic Novels through Marooned, these were followed up with the other five titles.
As the Graphic Novels progressed we began to introduce other story medium with lowered barriers to enter as we saw that Community was beginning to insist on participating in growing the story canvas. We eventually ended up with Micro Stories, and eventually to the Short Stories.
If you would like to know more about the Graphic Novels, Click Here!!
The story of the main arc of the UNITY Macroverse is arranged in Chapters and will be represented when each story reaches a event milestone and will be presented in “Volume compilation” format. The first Volume is in fact the ‘Prologue” to the main story arc. Upon conclusion of the 1st main story milestone, Volume 2 will be created, which is “Chapter 1”. This will continue until the penultimate end to the 1st part of the main story arc.
Apart from the current Graphic novels, UNITY will also be launching community contributed content in many other forms. The current form which has just been launched are known as Microstories.
With the release of Chapter Two titles namely #9 Journey’s End Part 2 and #10 Fog of War Part 2 , we have prepared an illustration of our Recommended Story Reading Order to guide you through the best way to follow the ever expanding UNITY story canvas.
We also strongly recommend reading the Short stories shown in the illustration to give you additional depth to the graphic novels. These are in reading order Short Story #1 – Rembau , Short Story #3 – School Run and Short Story #5 – ROGER
- Origin stories
- Expansion of the Graphic Novel story line
- Introduction of new Story concepts within UNITY Canvas.
- Introduction of possible new Graphic Novel titles
- Creation of UNITY story compendiums
Each Microstory evolves into a Mini Story, which in turn will create a Short Story which happens when the word count reaches between 50,000 to 75,000 words. Eventually, those titles that are popular might even be considered for a separate Novel line.
New Microstories are created weekly, as well as its compilation into a Mini Story monthly. These Microstories are designed to complement the existing mainline of the Graphic titles and to show how the UNITY Macroverse canvas is alive beyond the main story arc. To view the titles that are available you can click here.
The UNITY Macroverse story telling medium continues upwards from the mini which is typically a compilation of minimally two mini stories that have garnered a good following and deserves to be upgraded into a short.
The culmination of various micro and mini story titles, are in the form of Short Stories… which are the “complete story” for each title. Click Here to Find out more about our Short Stories.
Other Story-telling mediums in the Unity Macroverse?
Yes, as we continue our Journey, there will be new mediums that we will introduce to allow more community members to participate and contribute to our UNITY. Rest assured, every new product launched in UNITY will include our community involvement.
How do I get involved?
1. Story-Telling : Microstories, full blown Graphic Novels, Radio plays, animated shorts, illustrations and many others
2. Design & Model Creations : Characters, ships, installations, diorama, clothes, F & B and others
3. Games : Board games, Live Action Role-Play and others
Community contributors will all be compensated depending on the degree of involvement and the complexity of the offering. The compensations are generally royalty payments that are given based on the successful sale of the contribution.
Submission of ideas and request can be made via our email at email@example.com. We will respond to your request to participate as promptly as possible. You can also read details on how to get started here : Get Started with Unity Macroverse